Tetris as Research Paradigm: An Approach to Studying Complex Cognitive Skills

Wayne GrayRensselaer Polytechnic Institute, Troy, New York, United States
Ray PerezONR
John LindstedtRensselaer Polytechnic Institute
Anna SkinnerAnthroTronix, Inc.
Robin JohnsonAdvanced Brain Monitoring
Richard MayerUC Santa Barbara
Deanne AdamsUC Santa Barbara
Robert AtkinsonArizona State University

Abstract

Tetris— is the video game most used as a research paradigm by the Cognitive Science community (Mayer, in press). Collectively, the members of this symposium have and are using Tetris to study several phenomena that we each believe is just slightly out of reach but in sight of contemporary cognitive theory.

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